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dangwoot's Avatar

Joined: Dec 2003
Posts: 215
Location: oklahoma

 
09-19-2008
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i love how everything that is iso related gets turned into piracy automatically you know some of us do have scratched discs and don't feel like paying another 45+ dollars just to finish a game we're already half done with (talking about twilight princess)
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09-19-2008
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I believe it was a user by the name of samsam12.

And LOL at the McCain picture
limesherbert is offlineReport Post
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phistyle's Avatar

Joined: Jul 2004
Posts: 59
 
09-19-2008
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Quote:
Originally Posted by dangwoot View Post
i love how everything that is iso related gets turned into piracy automatically you know some of us do have scratched discs and don't feel like paying another 45+ dollars just to finish a game we're already half done with (talking about twilight princess)
seriously...quit the bs...everybody knows the majority of ppl that mod their wii's, pirate games...it's not some huge mystery...I'd admit that I have gone that route at times and I also do pay for games that I really enjoy...I just love ppl that always run around preaching that oh..... i got kids and they ruin my games so I need to backup...back up my ass....you mean download the game and back it up to a dvd...
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Joined: Dec 2003
Posts: 215
Location: oklahoma

 
09-19-2008
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indeed and i don't disagree with you one bit iv'e done my fair share of playing not so legal games but you also have to look at the point of with this you could play say a custom guitar hero game.
Without it you'd have to resort to installing a modchip and that simply isn't and option for some of us...and i never preached anything i was simply stating that anytime a tool like this is released it gets turned into a piracy issue almost immediately.
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09-19-2008
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I can't say I haven't done my share of illegal playing too but there are a few things I can say. If someone puts a pile of cocaine in front of you and tells you to take it, it's up to you if you do it or not. In other words, if this or any website publishes any software that lets you play "backed up games" then it's up to you if you download it and use it or not. Your conscience will tell you if it's the right choice or a bad choice.

Also, publishing leaked software without Waninkokos consent was bad. If I'd trust someone or a group of people to beta test an application that I coded and he or they published it without my consent... I would be mad. Just look at Bill Gates and his Legion of Doom.

That's my opinion. Hope no one disses me out.
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Joined: Feb 2007
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09-19-2008
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http://foo.kronicd.net/Consoles/Wii/...Wii_Loader.rar

Have another mirror :P
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Joined: Jan 2008
Posts: 14
 
09-19-2008
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I found all of this plain text in the .dol loader. This should help for some reverse engineering. I am going to IDAPro the CIOS 5 tomorrow.






Wii Backup Loader v0.1 - developed by Waninkoko.....
[+] ERROR: Could not open disc subsystem! (ret = %d)....
[+] Please insert a Wii game disc.......
OK!....
[+] Resetting drive.....
ERROR! (ret = %d)..
OK!....[+]
Title identification.....
Press any button to restart the Wii....
Restarting................./dev/do.
[DEBUG]: Apploader entry....
[DEBUG]: Apploader init.....
[DEBUG]: Apploader main.....
[DEBUG]: Address: 0x%08X - Length: %d...
[DEBUG]: Apploader returns entry point......
[DEBUG]: Enabling audio stream......
[DEBUG]: Reading apploader header.......
[DEBUG]: Reading apploader code.....
[DEBUG]: Shutting down IOS......
[+] ERROR: Could not read disc ID! (ret = %d)...
[+] ERROR: Could not read game info! (ret = %d).....
[+] Game Name : %s..
Game ID : %c%c%c%c....
Press A button to boot this game, otherwise press B button......
[+] Booting game disc, please wait.......
[ERROR]: Could not boot the game disc! (ret = %d)...
Press any button to continue.......
/dev/di.
/dev/do.....................
/sys/cert.sys...................
/dev/di.
[ERROR] No IR sensitivity setting selected......
[WARNING] Unknown event, can not handle it [Code 0x%x]......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/bte.c:%i: bte_sendmessageasync: Could not allocate memory for request...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/bte.c:%i: bte_sendmessageasync: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/bte.c:%i: bte_sendmessage: Could not allocate memory for request....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/bte.c:%i: bte_sendmessage: Could not allocate memory for pbuf...
Wii.bdaddr: %02x:%02x:%02x:%02x:%02x:%02x...
cod: %02x%02x%02x....
psrm: %02x....
psm: %02x.....
co: %04x..
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_host_num_comp_packets: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_set_hc_to_h_fc: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_current_lap: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_write_cod: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_write_stored_link_key: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_reject_connection_request: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_disconnect: Connection does not exist.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_disconnect: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_pin_code_request_neg_reply: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_vendor_specific_patch: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_write_inquiry_mode: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_write_local_name: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_set_event_mask: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_exit_periodic_inquiry: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_set_write_page_timeout: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_set_event_filter: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_local_features: Could not allocate memory for pbuf...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_local_version: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_bd_addr: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_buffer_size: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_reset: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: lp_acl_write: ACL connection does not exist...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: lp_acl_write: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_pin_code_request_reply: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_inquiry: Could not allocate memory for pbuf...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_stored_link_keys: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_init: Could not allocate memory for hci_dev...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_inquriy_result_evt: Could not allocate memory for inquiry result......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_conn_complete_evt: Could not allocate memory for link. Disconnect.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_conn_request_evt: Could not allocate memory for link. Disconnect......
lap = 00%02x%02x%02x....
HCI_MODE_CHANGE.
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_return_link_key_evt: Could not allocate memory for link key result....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: lp_connect_req: Could not allocate memory for link....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: lp_connect_req: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: lp_write_flush_timeout: ACL connection does not exist.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: lp_write_flush_timeout: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_host_buffer_size: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_write_link_policy_settings: ACL connection does not exist.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_write_link_policy_settings: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_sniff_mode: ACL connection does not exist.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_sniff_mode: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_read_remote_name: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/hci.c:%i: hci_periodic_inquiry: Could not allocate memory for pbuf......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_connect_ind: Could not allocate memory for lpcb...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_new: Could not allocate memory for pcb....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_signal: could not allocate memory for l2cap_sig...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_signal: could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_disconnect_req: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_config_req: Could not allocate memory for pbuf....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_config_req: state = L2CAP_?. Invalid state....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_process_sig: Could not allocate buffer for fragmented packet......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_connect_rsp: Could not allocate memory for pbuf...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_process_sig: Could not allocate memory for pbuf...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_process_sig: Configuration of MTU failed......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_process_sig: Unsupported service type.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: lp_connect_cfm: No resources available......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: lp_connect_cfm: Connection falied...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_datawrite: State != L2CAP_OPEN. Dropping data.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_datawrite: Could not allocate memory for pbuf.....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/l2cap.c:%i: l2cap_connect_req: Could not allocate memory for pbuf...
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btmemr.c:%i: memr_realloc: illegal memory.......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btpbuf.c:%i: btpbuf_alloc: bad pbuf layer.......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btpbuf.c:%i: btbtpbuf_alloc: couldn't allocate pbuf(p) from pool....
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btpbuf.c:%i: btpbuf_alloc: couldn't allocate pbuf(q) from pool......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btpbuf.c:%i: btpbuf_alloc: couldn't allocate pbuf from ram......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btpbuf.c:%i: btpbuf_alloc: couldn't allocate pbuf from rom/ref......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/btpbuf.c:%i: btpbuf_alloc: bad flag value.......
[BTERR] /home/waninkoko/Wii/libogc/lwbt/physbusif.c:%i: __readintrdataCB: Could not allocate memory for pbuf....oh0.oh1.
[BTERR] /home/waninkoko/Wii/libogc/lwbt/physbusif.c:%i: __readbulkdataCB: Could not allocate memory for pbuf....
stdout....
Exception (%s) occurred!..GPR00 %08X GPR08 %08X GPR16 %08X GPR24 %08X.....
GPR01 %08X GPR09 %08X GPR17 %08X GPR25 %08X.....
GPR02 %08X GPR10 %08X GPR18 %08X GPR26 %08X.....
GPR03 %08X GPR11 %08X GPR19 %08X GPR27 %08X.....
GPR04 %08X GPR12 %08X GPR20 %08X GPR28 %08X.....
GPR05 %08X GPR13 %08X GPR21 %08X GPR29 %08X.....GPR06 %08X GPR14 %08X GPR22 %08X GPR30 %08X.....GPR07 %08X GPR15 %08X GPR23 %08X GPR31 %08X.....LR %08X SRR0 %08x SRR1 %08x MSR %08x....DAR %08X DSISR %08X.....--> ....-->.....%p....CODE DUMP:....%p: %08X %08X %08X %08X....Reset...System Reset....Machine Check...DSI.ISI.Interrupt...Alignment...Program.Fl oating Point..Decrementer.System Call.Trace...Performance.IABR....Reserved....Therm al.€£#.€£#,€£#<€£#@€£#D€£#P€£#\€£#d€£#t€£#€€£#Œ€£# ”€£#*€£#¨€£#´.......@ø..........€..0.... .ÿŒ.......@.....ÿÿÿÿÿþàxÿþà„ÿþàÔÿþàÄÿþàhÿþà”ÿþà<ÿþ à<ÿþà´ÿþà¤ÿþà<ÿþà<ÿþà<ÿþà<ÿþà<ÿþà<ÿþàhÿþà”ÿþà<ÿþà< ÿþàxÿþà„...ð.......................*@Gi¢.uz..œ...ð .......................*@Gi¢.uz..œ.....#.$........ .k.j.i.l.q.°@Kj¬.|…..¤.....!.!.........k.m.k.m.p.° @Kj¬.|…..¤...ð.......................*@Np¢.uz..œ.. .ð.......................*@Np¢.uz..œ...à.0.0...... .............*@Gi¢.uz..œ...à.,.,.................. .*@Gi¨.{z..œ...ñ.......................*@GiŸ.rz..œ ...à.0.0...................*@Gi´.‡z..œ€¢2(ÿÿ.¤Œlib OGC Release 1.6.0....Aug 28 2008.
<%d load/stores / %d miss cycles / %d cycles / %d instructions>.....
GetNumTicketViews too many views: %u...
hT0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ....
0123456789abcdefghijklmnopqrstuvwxyz....
<NULL>.. iosAlloc titles failed...
:i..:d..d:dd....idd:dd..q:..i:..qdi:....iii:....i: d.id:.qi:.dddi:...d:..ddd:....qi:d....q:i.di:d.... d:i.q:d.:q..es..
dddd:id.es:.ID..bb:bd.../dev/usb/%s/%x/%x...
/shared2/sys/SYSCONF....
IPL.SADR....
NET.WCFG....
IPL.PC..IPL.EULA....
IPL.AR..IPL.NIK.BT.DINF.IPL.DH..IPL.SSV.IPL.CB..
IPL.LNG.IPL.SND.BT.MOT..BT.SPKV.BT.BAR..BT.SENS.IP L.E60.IPL.PGS.IPL.IDL.VIDEO...NTSC....
PAL.MPAL....
AREA....
JPN.USA.EUR.AUS.BRA.TWN.ROC.KOR.HKG.ASI.LTN.SAF.GA ME....
JP..US..EU..SCv0........................
/title/00000001/00000002/data/setting.txt...............
Abort called....stdnull.
0123456789abcdef....inf.NAN.nan.(null)..0123456789 ABCDEF....
bug in vfprintf: bad base...0...C-UTF-8.C-SJIS..C-EUCJP.C-JIS...
Infinity....NaN.C-ISO-8859-1....ISO-8859-1..UTF-8...JIS.EUCJP...SJIS
paul1991 is offlineReport Post
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Joined: Jul 2007
Posts: 160
Location: Upside down in a world of turmoil.

 
09-19-2008
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if you ask me the right thing to do would be to pull the download links from our site here and others. Show Waninkoko that we support his efforts and his decision. Possibly he would have a change of heart and finish this project as it would be a huge breakthrough to wii hacking. I've deleted the files from my hard drive and will await his ultimate decision. He didn't want this to be a public beta. If he did he would have released it as such. We should prove to him that we are not aiding in this wrong deed done by this one individual.
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One4All's Avatar

Joined: Mar 2008
Posts: 110
 
09-19-2008
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People it's gone. Time to build a bridge and get over it. Crying at bitching, regardless of who it is directed towards wont ever bring it back.

Waninkoko did the right thing by dropping it, as should every other place now hosting it.
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xiaNaix's Avatar

Joined: Jan 2002
Posts: 2,590
 
09-19-2008
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He doesn't care about it now that it's leaked. The damage is done.

If you want to show your support by deleting the files and/or not using them, that is fine. If GBATemp had done the same when some idiot posted a RapidShare link to the apps, this situation would not have happened. The blame lies soley with them and their users. They had plenty of opportunity to delete the link once it was posted. There were literally dozens of posts asking them to do just that. They knew about it right away and so did Waninkoko. Instead, they chose to post it as front page news to boost their own traffic. Once they did that, this site and others had to do the same.

This has degenerated into a real shitfest, with users from GBATemp and elsewhere throwing mud and basically making stuff up. The amount of blaming, flaming and blatant lies being posted there and on other sites is amazing. Waninkoko himself confirmed that the leak originated from GBATemp, not TehSkeen or anywhere else. He knows exactly who is responsible and how and when it occured.

Has anybody even bothered to talk to Waninkoko about it? Apparently not. He'll tell you exactly what I outlined above. Or you can believe the same fucktards responsible for the leak... whatever.
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