This is a crude prototype of GeeXboX port for WII. It is based on gc-linux team's wii-linux-PoC-0.4 and a recent devel version of GeeXboX.
Most functions of WII, including bluetooth/wiimote, DVD, wireless, LAN etc., are not supported by this version, due to limitations of the linux kernel. There are terrible bugs too, which you won't be able to miss. So please regard this rather as a demo. But expect huge improvements in next release, when gc-linux team's latest linux port becomes available.
Requirements:
WII, SD card (formatted using FAT32), USB keyboard
Usage:
Homebrew channel users just need to copy everything into the root directory of your SD card and select GeeXboX in the channel.
TP hack users have to copy or move apps/geexbox/boot.elf to the root directory of your SD card and start the hack.
Control:
Use arrow keys to move around in the menu. For more detailed info on keyboard controls, consult GeeXboX homepage (GeeXboX HomePage).
After keypress(s), press enter to send to GeeXboX. (This is a temporary hack)
Formats:
All a/v formats supported by MPlayer (yes, rmvb included), with the exception of WMV9 audio.
Source:
Front SD only and no changing card function is provided.
Console:
If you want to play around with console mode, edit GEEXBOX/runlevel file to include the word "debug". Enter "exit" in console to start GUI.
Bugs:
Keypressings are shown on screen, destroying playback;
Keypressing events are only received by MPlaer after 'ENTER' is pressed;
This is the EXACT same way I started to code out WiiMiidia and is not all that stable. Many many bugs as they state and I am 99% sure they are all the same bugs Wii Miidia had before I started to rewrite it. Great to see someone running with the idea though. Now they can get the headaches of everyone bitching lol. however I am going to give them everything I had for wiimote and everything based off the MFE and Mplayer they are using to see if it can help them along the way since I am sure it is more than 1 person working on it.
__________________ Send a PM for Console repair and/or customization in the US Monthly contests, FREE PICs for YAOSM, and more! Visit us for details atConsole-Scene.info
This is the EXACT same way I started to code out WiiMiidia and is not all that stable. Many many bugs as they state and I am 99% sure they are all the same bugs Wii Miidia had before I started to rewrite it. Great to see someone running with the idea though. Now they can get the headaches of everyone bitching lol. however I am going to give them everything I had for wiimote and everything based off the MFE and Mplayer they are using to see if it can help them along the way since I am sure it is more than 1 person working on it.
jealous that you arn't able to release anything? imo if something is gotten out, it's 100x better then talk and pushbacks with nothing substantial.
I am just so happy to see this, i've been hoping to see some more exciting media player development for some time.... this is great keep up the good work, and i can't wait for streaming over lan
jealous that you arn't able to release anything? imo if something is gotten out, it's 100x better then talk and pushbacks with nothing substantial.
Not jealous at all just pointing out that it will have some bugs that are going to be worked out and even offered to help them out by giving them what I had already had done trying to use the MFE/Mplayer options.
__________________ Send a PM for Console repair and/or customization in the US Monthly contests, FREE PICs for YAOSM, and more! Visit us for details atConsole-Scene.info