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xiaNaix
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Join Date: Jan 2002
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#1
04-09-2008, 05:38 PM
Default MFE-Wii

nuvalo has ported the MFE media player to the Wii!

Quote:
MFE-Wii for Wii, using wii-linux 8/4/2008

Introduction:
--------------

This project is based on the MFE opensource media player for gc-linux. You can find the original sources on its sourceforge page:

http://sourceforge.net/project/showf...kage_id=156977

This version uses the same sources than the original, there are only some changes on the kernel and the filesystem
to adapt it to wii. It uses wii-linux to run on a wii, and the SDL libraries for this system. It will boot using
the ARAM filesystem method.

What you need:
--------------

- A console ready to run homebrew (Twilight hack + SDElfLoader 3.0)
- SDCard
- Gamecube Pad


Installation:
--------------

- Copy the files mfe-wii.elf and the directory "mfe" to the root of yout SDCard.

- Copy the ".avi" files that you want to play on your sdcard

- Put the SDCard on the wii front sdcard reader

- Connect the gamecube pad

- Launch the file "mfe-wii.elf", using your favourite method of loading homebrew.

Instructions:
-------------

Here is the button relation between the gc-pad and the keyboard:

[digital pad]: Navigate through your filesystem, forward and backward
[A]: Launch a file (play)
[b]: Stop

Missing
-------

- DVD
- Wiimote


Thanks to
----------

- The gc-linux team for their effort in porting linux to the wii
- Isobel, for his great MFE player minidistro.


Source: TehSkeen
Attached Files
File Type: zip MFE-Wii.zip (6.60 MB, 847 views)
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Takenover83
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Join Date: Feb 2005
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#2
04-09-2008, 09:33 PM
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This is the only version of MFE I have gotten to work so far on my wii (D2C 1A Argon 1.8). The gamecube versions, always gave me errors about the fs (mfe-fs.bz2). So finally I have been able to use MFE! But the downside is, that is did not work with many of the avi files I tested, but did work with some. The ones that did not work, just gave me a black screen. I look forward to watching the progress of this version of mfe.
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fueltank
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#3
04-10-2008, 06:52 AM
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Looks good, is the Wii hardware fast enough to play back HD video dumps?
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monoufo
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#4
04-10-2008, 09:49 AM
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the wii only supports 480p resolution so it can't play HD video. you know that. If you have HD dumps, then you must have a HDTV. In that case, you have DVI or HDMI inputs. you can hook your laptop up to the TV and watch them in HD. I can't get my laptop on my tv, because its linux and the svideo isn't easily supported and it doesn't have dvi out either.
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RomanHelmet
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#5
04-10-2008, 04:18 PM
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does this support reading of avi's off of the front sd, or do you need the gecko?
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Takenover83
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#6
04-10-2008, 04:33 PM
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Off the front.
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fueltank
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#7
04-11-2008, 07:08 PM
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Quote:
Originally Posted by monoufo View Post
the wii only supports 480p resolution so it can't play HD video. you know that. If you have HD dumps, then you must have a HDTV. In that case, you have DVI or HDMI inputs. you can hook your laptop up to the TV and watch them in HD. I can't get my laptop on my tv, because its linux and the svideo isn't easily supported and it doesn't have dvi out either.
Opps. Good point about the 480p limiting factor.
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holeinthewall
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#8
04-12-2008, 11:14 AM
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Quote:
Originally Posted by monoufo View Post
the wii only supports 480p resolution so it can't play HD video. you know that. If you have HD dumps, then you must have a HDTV. In that case, you have DVI or HDMI inputs. you can hook your laptop up to the TV and watch them in HD. I can't get my laptop on my tv, because its linux and the svideo isn't easily supported and it doesn't have dvi out either.
Wait a second. Am I missing something? The XBMC took the Xbox's native 480p and was able to upconvert video to 720p/1080i. It also can play native HD x264 video but very, very, very poorly. If a proper homebrew would be developed on the Wii, then why can't it do it as well.
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