Quote:
Originally Posted by niemand0815
didnt i even read that some roms are even changed to look better on the wii than on the original console?
anyways, delivering a rom together with the suiting emu is good for the commercial approach, as you can modify whatever causes any problem and can tune the system for performance for that specific rom.
this could be the reason why they can publish so many converted roms in such a short time (compared to ps1 emulation on psp, which uses a general emulator in firmware).
also this prevents copyright problems... as there is no emulator you can patch to accept any rom on the system... and extracting the emulator and using it for other roms from the vc game is illegal in most countries :-)
nevertheless, i wonder if its possible to extract the emulator from a vc game and patch it to accept any rom :-)
and giving the community a tool do do this with your own vc games and resulting in a local emu for any rom for that system would propably even be as legal as modifying anything else on the wii.
|
Other than progressive-scan in retro consoles and the bump to 640x480 on N64 (some N64 games were already 640x480), Nintendo promised to leave the graphics alone to preserve "the original presentation."
Also, I was linked to a YouTube video from VGCats.com the other day showing Super Smash Bros. running inside the Sin & Punishment VC channel... so, yes, people have been injecting their own ROMs, just like they have been doing with past commercial emulators (Nintendo's GBA, N64, and NES emulators on the Gamecube... "Joda" made one that injects N64 ROMs into the Zelda Master Quest/Collector's Edition emulator).