The Super Smash Bros. Brawl versions of the emulators support 4:3 aspect on 16:9 displays without the display needing horizontal compression (some CRT HDTVs can't adjust the aspect in progressive scan). Those would be the ideal ones to base any work on.
Why would PPL shrink? Did they remove the FMV? The decoder?
Oh! I thought I'd point out that some ROMs were modified for previous Gamecube/GBA emulation releases, like the Legend of Zelda (2002 copyright).
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