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Old 05-08-2008, 08:10 PM
wolfeman wolfeman is offline
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Join Date: Apr 2008
Posts: 10
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hmm, so the code for the emulation is built in to the vc game? I can't disagree since I have not seen documentation on the actual emulation process. I'm not a programmer so I probably have not read the technical docs you're talking about.

The main thing I see would be the N64 emulation being far and beyond what is currently capable with homebrew and I certainly was not advocating stealing it but rather reverse engineering it. I don't see how that is any more problematic than the soon to come homebrew channel, which I'm more than happy to wait for as long as it takes.

I mean emulation is emulation and where I can see how Nintendo would not be happy, I fail to see how they can be any more provoked one way or the other.

There seems to be a disconnect within the scene in differentiating between say SNES9X and an injected SNES VC wad. The former seems to be "ok" while the latter is taboo. I find it hard to follow the logic since the homebrew channel will blow away the individual VC channels and allow for all the current VC games and then some to be played and not paid for, not to mention the fact that the homebrew channel will be infinitely easier to use than the few people who are jumping through all the necessary hoops to get illegal wads installed.
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